A baby girl is kidnapped and taken to a strange and mysterious place for unknown reasons.
You must save her!
Eelah is a first person 3D puzzle, exploration and adventure indie game in the middle of the development process, not published anywhere yet. It's a one man project so please be patient. Follow the development process and feel free to send me any kind of feedback!
This game is not really like any other game out there, but I think the game is for fans of: RiME, The Witness and The First Tree.
Use #eelahgame to reference to the game!
Frequently Asked Questions
Everywhere I can figure out how to do it. Steam, PlayStation, XBOX, Nintendo Switch, App Store, Google Play, itch.io, gog.com, etc. :)
Impossible to say. As soon as I'm done. Let's aim for 2022!
I don't know yet, but I aim for an average playthrough of around 5 to 10 hours.
Maybe a little less on mobile platforms.
I play with the idea of trying to tell the story without using text or voices. In practice, this would make the game available in all languages.
Maybe, if I can learn how to do it. My door is open for collaboration with a publisher.
Of this kind, yes. I've made lots of small games and prototypes and I've made board games for mobile platforms together with a couple of friends. The most famous one is Yatzy World.
The original idea was to create everything myself, but the music is composed by award-winning pianist Joe O'Rourke, and 3D models of the baby girl are being created by character artist Aksana Pashkovskaya. The rest I do myself. I even avoid downloading assets. I create my own 3D models, my own textures, write my own code, etc. I'm willing to take help from a publisher with marketing, publishing and porting though.
Mainly C#, Unity3D, Blender, etc...
I didn't! ;) I'm trying my best as we speak. I work professionally within the area of System Development and I learn the tools I use through Google and Youtube.
Contact me if you have more questions.